WIP

Pestigor (1)

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  • Published
    11 Apr 2026
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  1. Base wooden areas (shield, weapon shaft etc) with Dryad Bark
  2. Wet Blend to base flesh with Rakarth Flesh and Gargoyle Grey
  3. Base leather straps with Thondia Brown
  4. Base right dead head with Necrotic Flesh
  5. Base hair on right dead head with Corvus Black
  6. Base left dead head with Rakarth Flesh
  7. Base hair on left dead head with Mechanicus Standard Grey
  8. Base decorative skulls and horns with Zandri Dust
  9. Base exposed bone areas with Morghast Bone
  10. Base
  11. Highlight wooden areas (shield, weapon shaft etc) with Gorthor Brown
  12. Shade wooden areas (shield, weapon shaft etc) with Nuln Oil
  13. Base haired areas with a 2:1 mixture of Mechanicus Standard Grey and Thondia Brown
  14. Shade hair areas with Agrax Earthshade
  15. Base headscarf and loincloth with Woodland Camo
  16. Base decorative discs with Retributor Armour
  17. Base armour panels with Leadbelcher
  18. Base bells and armour embellishments with Balthasar Gold

Dean

DSArcy

Citadel Painting System 13
Base 10
  • Balthasar Gold
  • Corvus Black
  • Dryad Bark
  • Leadbelcher
  • Mechanicus Standard Grey
  • Morghast Bone
  • Rakarth Flesh
  • Retributor Armour
  • Thondia Brown
  • Zandri Dust
Shade 2
  • Agrax Earthshade
  • Nuln Oil
Layer 1
  • Gorthor Brown
The Army Painter Warpaints Fanatic
Acrylic 3
  • Gargoyle Grey
  • Necrotic Flesh
  • Woodland Camo
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