Breacher Team (Farsight Enclaves)

Breacher Team (Farsight Enclaves)

  1
  • Written by
  • Published
    20 Jan 2024
  • Updated
    22 Mar 2024
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Breachers (Farsight Enclaves)

Primer

  1. Prime with Chaos Black

Red Armour

  1. Airbush Pre highlight with Flat White
  2. Airbush thin layer of Vallejo Nocturnal Red or Khorne Red respecting the pre highlighting
  3. Airbush thin layer of Evil Sunz Scarlet respecting the pre highlighting
  4. Chunky highlight with Evil Sunz Scarlet
  5. Thin highlight with Wild Rider Red
  6. Spot highlight with a 1:2 mix of Wild Rider Red and White Scar
  7. Chipping highlights with a 1:1 mix of Evil Sunz Scarlet and Wild Rider Red
  8. Deep chipping with Rhinox Hide
  9. Corners damage with Ironbreaker

Black Areas

  1. Basecoat with thinned Black
  2. Chunky highlights with German Grey
  3. Thin highlights with a 1:1 mix of Eshin Grey and Dawnstone
  4. Spot highlights with Administratum Grey

Base

  1. Base with Agrellan Badland and Agrellan Earth
  2. Thinned layer of Rhinox Hide
  3. Drybrush with Zandri Dust
  4. Drybrush highlights with Screaming Skull
  5. Soft drybrush with Offwhite
  6. Gamergrass 2mm and 4mm Beige and Swamp Tufts

Starred by Aoloth

Raúl

revolver_40k

AK Interactive 3rd Generation Acrylics 3
Standard 2
  • AK11002 Offwhite
  • AK11025 German Grey
Intense 1
  • AK11029 Black
Citadel Painting System 15
Base 3
  • Khorne Red
  • Rhinox Hide
  • Zandri Dust
Layer 8
  • Administratum Grey
  • Dawnstone
  • Eshin Grey
  • Evil Sunz Scarlet
  • Ironbreaker
  • Screaming Skull
  • White Scar
  • Wild Rider Red
Texture 2
  • Agrellan Badland
  • Agrellan Earth
Air 1
  • Evil Sunz Scarlet
Spray 1
  • Chaos Black
Tamiya
Acrylic flat 1
  • XF-2 Flat White
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