Zone Mortalis Terrain

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  • Published
    05 Feb 2024
  • Updated
    22 Apr 2024
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Planning and Construction

  1. Dry fit all terrain going on the tile, including ZM columns, walls, large SM pieces and scatter.
  2. Glue down any smaller terrain that will not be directly attached to walls and columns

Main Colors, Decals, and Initial Wash

  1. Prime Mechanicus Standard Grey
  2. Basecoat Mechanicus Standard Grey This is needed because the Mechanicus spray is significantly more blue than the air/base paint
  3. Layer Dawnstone with airbrush, focusing on the center of each panel
  4. Apply Leadbelcher to any vents that wont be covered by columns or other terrain features
  5. Pick out some panels/details for hazard stripes or other non-standard colors

If desired, add hazard stripes / other colors to select panels / details. I picked out random mettalic bits in Leadbelcher or Screaming Bell . Several service panels have been picked out in Mephiston Red and Averland Sunset in preparation for waterslide transfers.

  1. Gloss varnish the whole tile
  2. Add various decals
  3. Wash the tile with Winsor & Newton Mars Black oil paint
  4. Seal the tile with satin varnish

Weathering, Streaking, Rust, Blood Splatter, Etc.

  1. Add Vallejo texture paint where additional grime is desired and along the base of details such as pipes, and other terrain
  2. Using sponge, create chipping Rakarth Flesh and then Rhinox Hide
  3. Stipple or drybrush Leadbelcher on edges of some panels for further wear and tear

Finalize

  1. Drybrush with a bone/grey tone

Walls

  1. Prime Mechanicus Standard Grey
  2. Basecoat Mechanicus Standard Grey This is needed because the Mechanicus spray is a significantly different color from the air/base paint
  3. dry brush Dawnstone
  4. Basecoat inner wall portions Zandri Dust
  5. Spray Karak Stone into the center of each wall panel (optional) - difference between Zandri and Karak is fairly small. The next step produces a much more noticeable difference in shading
  6. Spray Screaming Skull into the center of each wall panel
  7. Clean up any overspray as needed
  8. Pipes, lighting fixtures, and other elements were picked out in Leadbelcher and Brass Scorpion
  9. Once all details were finished, I sprayed a gloss varnish
  10. If desired, apply transfers to the walls at this step. Do not add posters yet
  11. Apply an oil wash to the walls

Pipes

  1. Prime with Chaos Black
  2. Apply Leadbelcher
  3. Paint smaller pipes in a copper color. For this batch I used Fulgurite Copper
  4. Tanks were painted Mephiston Red
  5. Gauges were painted in Warpstone Glow , Averland Sunset , and Mephiston Red
  6. Plasma coils were based in Wolf Grey
  7. Some additional hoses were picked out in Black
  8. Gloss varnish was then applied in preparation for oil washes

Terminals

  1. Based Leadbelcher
  2. Paint the monitor covers Black
  3. Buttons were painted Mephiston Red and Warpstone Glow
  4. The display itself was painted a 50:50 mix of Caliban Green and Warpstone Glow
  5. Some displays can also be based in Khorne Red instead, to look like error screens
  6. Gauges, if any, are Warpstone Glow / Averland Sunset / Mephiston Red
  7. Pipes were picked out in Fulgurite Copper
  8. Cables were given Mephiston Red and Averland Sunset
  9. Spray gloss varnish
  10. Apply decals for text on displays. These were obtained from TheMightyBrush

Stairs

  1. Prime with Chaos Black
  2. Apply Leadbelcher
  3. If landing is attached, base it Mechanicus Standard Grey instead

Railings

Citadel Painting System 21
Base 8
  • Averland Sunset
  • Caliban Green
  • Khorne Red
  • Leadbelcher
  • Mephiston Red
  • Rakarth Flesh
  • Rhinox Hide
  • Screaming Bell
Layer 5
  • Brass Scorpion
  • Dawnstone
  • Fulgurite Copper
  • Screaming Skull
  • Warpstone Glow
Air 4
  • Karak Stone
  • Leadbelcher
  • Mechanicus Standard Grey
  • Zandri Dust
Spray 4
  • Averland Sunset
  • Chaos Black
  • Leadbelcher
  • Mechanicus Standard Grey
Vallejo Game Color
Base 1
  • 72.047 Wolf Grey
Vallejo Model Color
Base 1
  • 70.950 Black
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