WIP

Death Guard Plague Marine Kill Team

  0
  • Written by
  • Published
    17 Apr 2025
  • Shareable URL

Green Power Armour

  1. I started by priming with Vallejo Surface Primer Russian Green 4bo . You could use any colour and work your way up, but this is easier.
  2. Now basecoat the armour with Death Guard Green .
  3. Thin some Athonian Camoshade with an equal amount of water (or medium) and add some general shading to the recesses.
  4. Mix Rhinox Hide and Caliban Green 1:1 and shade deeper recesses with fine lines. I keep this mix pretty thin to control it easier.
  5. Add chunky highlights with Ogryn Camo , with a little Death Guard Green mixed in. Probably around 4:1.
  6. Add smaller, fine highlights with Krieg Khaki .
  7. Mix some White into the Krieg Khaki and selectively highlight corners.
  8. Finish the armour with specular highlights of White where needed.

Undersuit

  1. Basecoat with Mechanicus Standard Grey .
  2. Wash with Nuln Oil .
  3. Pick out the majority of the easily accessible ridges with Dawnstone .
  4. More selectively highlight with Administratum Grey .
  5. On a few ridges where you really want to enhance the shape, mix a little White into the Administratum Grey , and apply small highlights.

Bronze Armour Trim

  1. Basecoat with Hashut Copper mixed with just a touch of Doombull Brown , about 9:1 if you wanted a ratio.
  2. Shade recesses and around recesses with Agrax Earthshade .
  3. In the very deepest parts, add line shading with a thin 1:1 mix of Khorne Red and Abaddon Black .
  4. Mix some light gold and silver into the base mix, so the paints are roughly in equal parts. If you wanted to use Citadel paints, I would recommend Liberator Gold and Stormhost Silver . Use this mix to add highlights to edges.
  5. Increase the amount of Stormhost Silver and add fine highlights.

Steel

  1. Basecoat with Leadbelcher .
  2. Wash with Nuln Oil .
  3. Edge highlight with Ironbreaker .
  4. Add fine highlights with small amounts of Vallejo Model Air Silver RLM01 Metallic .
  5. To dirty up the metal work, I would recommend glazes of browns. I used Agrax Earthshade , mostly.

Skin

  1. Basecoat the skin with a mix of 3 parts Cadian Fleshtone , 2 parts White and 1 part Administratum Grey . This is quite a complex mix, but you only need to do it the one. I would advise mixing a decent amount, then just taking a small blob whenever you need it in future steps.
  2. Mix you base mix 1:1 with Doombull Brown , then thin it with a substantial amount of Lahmian Medium , until it is at a glaze consistency. Now use this to glaze in some general shading.
  3. Add extra definition to recesses with some thin Doombull Brown , all by itself. I use this colour purely for very deep folds, to show the break between his "hands" and his belly, plus to separate dem cheeks.
  4. Around boils and areas of soreness, glaze Screamer Pink , made more manageable with some Lahmian Medium .
  5. If you wanted to make any areas look extra grim, pop a small amount of Xereus Purple in there. I stuck to using this for little drips from a few wounds, mimicking the box art.
  6. Now mix your basecoat colour 1:1 with White and pick out some general highlights.

Pallid Skin

  1. Basecoat with 1:1 Rakarth Flesh and Pallid Wych Flesh .
  2. Mix Khorne Red , Doombull Brown and Abaddon Black in roughly equal amounts, until you have a nice bloody colour. Now mix a small amount into your base colour and add general shading to the skin.
  3. Now repeat, adding a little more of the Khorne Red , Doombull Brown and Abaddon Black into your 1:1 Rakarth Flesh and Pallid Wych Flesh . use this redder colour to define the deeper parts of the recesses.
  4. Now take a little of your base colour and mix it 1:1 with Pallid Wych Flesh . Use this for highlights on raised areas of the skin.
  5. Selectively highlight with pure Pallid Wych Flesh .
  6. Finish with a few specular highlights of White .

Wooden Staff

  1. Basecoat with Steel Legion Drab .
  2. Wash with Agrax Earthshade .
  3. Add edge highlights with Baneblade Brown , both to edges and areas where you want to add the effect of woodgrain.
  4. Use Karak Stone to add smaller highlights, towards points.
  5. Mix some White into the Karak Stone and add specular highlights where needed.

Bandages

  1. Basecoat with Rakarth Flesh .
  2. Wash with 1:1 Agrax Earthshade and Contrast Medium .
  3. Add edge highlights with 1:1 Rakarth Flesh and Pallid Wych Flesh .
  4. Now selectively highlight everything with Pallid Wych Flesh .
  5. Add a few dots of White along edges to add a little texture.

Blue Smoke

  1. Basecoat with Thunderhawk Blue and Ushabti Bone , mixed 1:1.
  2. Wash the smoke with Drakenhof Nightshade mixed 1:1 with Contrast Medium . Try and pull the pigment towards recesses and areas where the smoke is thickest.
  3. Mix a pure White , into the base mix gradually and build up highlights. Apply them towards the tip of the smoke, furthest from the source.

Parchment

  1. Basecoat with Zandri Dust .
  2. Run down the length of the parchment painting rough scratchy lines of Ushabti Bone . The aim is to cover almost everything, but not obsessing about covering everything. This should leave a little Texture.
  3. Do the same, but with Screaming Skull , aiming your brush strokes towards the slightly raised bits more.
  4. Now, with 1:1 Screaming Skull and White , apply chunky highlights down the edges in a similar way to the previous steps. The aim is to make it look rough towards the edges.
  5. Glaze the entirety of the surface with Seraphim Sepia , pulling your brush into the slight waves of the parchment.
  6. Add a few White dots down the edges, again, making the edges look rough.

Mix Rhinox Hide and Abaddon Black 1:1. Use a brush with a very fine point and paint rows of dots and dashes across the parchment. Do a second pass if needed to make it look more organic and like writing.

Black Leather

  1. Basecoat with Abaddon Black .
  2. Chunky highlights of 1:1 Abaddon Black and Skavenblight Dinge .
  3. Fine highlights of Skavenblight Dinge .
  4. Selective highlights of Stormvermin Fur .
  5. Specularhighlights of Karak Stone .

Black Rubber Tubing

  1. Basecoat with Abaddon Black .
  2. Paint chunky highlights of Incubi Darkness onto raised details.
  3. Mix the Incubi Darkness 1:1 with Deepkin Flesh and add fine highlights onto edges.
  4. Add selective hihglights of Deepkin Flesh on courners and points that would catch the light.
  5. Mix a little Ivory or Pallid Wych Flesh into your Deepkin Flesh and add specular highlights where needed.

Black Weapon Casing

  1. Basecoat with Abaddon Black .
  2. Chunky highlight with Dark Reaper .
  3. Fine highlights of 1:1 Dark Reaper and Administratum Grey .
  4. Selective highlights of Administratum Grey .
  5. Specular highlights of Administratum Grey and White .

Purple Cloth

  1. Basecoat with a mix of Khorne Red and Incubi Darkness mixed 1:1. Maybe lean slightly more towards the Incubi Darkness to ensure it reads as purple.
  2. Add Administratum Grey to the base mix 1:1 and add chunky highlights.
  3. Increase the amount of Administratum Grey again, so it is now 1:2. Now add fine highlights to everything.
  4. Selectively highlight curves and corners with pure Administratum Grey .
  5. Add White Scar into the Administratum Grey 1:1 and add very small/specular highlights to upward facing points.

Red Cloth

  1. Basecoat with a 1:1 mix of Khorne Red and Doombull Brown .
  2. Shade with Khorne Red and Abaddon Black mixed. I mixed an equal amount and then increased the black for very deep folds.
  3. Add Jokaero Orange into the base mix and apply chunky highlights.
  4. Highlighting within the last stage, go over the area again with small amounts of pure Jokaero Orange .
  5. Add some Vallejo Model Colour Ivory (or Screaming Skull ) into the Jokaero Orange and selectively hihglihgt, inclreasing the amount and making the highlights smaller as you go.

Bone Spikes

  1. Wash with Skeleton Horde thinned 1:3 with Contrast Medium . This is to both add a little colour into detail and begin shading around the base of the horns.
  2. Run a thin line of Agrax Earthshade around the base of the horn and carefully pop some into cracks too.
  3. Glaze XV-88 upwards, covering roughly two thirds of the bone.
  4. Repeat the process covering less area with a glaze of Mournfang Brown . This colour is so rich, I kept it thin and did two passes in the end.
  5. Mix the Mournfang Brown with Rhinox Hide and glaze again. At this point you should be covering less than one thirds of it (roughly).
  6. Finally, glaze the tip with Rhinox Hide .

Plague Sword

  1. Basecoat with 1:1 Black and Incubi Darkness .
  2. Apply chunky highlights of Incubi Darkness .
  3. Now fine highlight all edges with Kabalite Green .
  4. Selectively highlight with Sybarite Green .
  5. Finish with very small highlights of Gauss Blaster Green .

Grubs/Maggots

  1. Basecoat with 1:1 Zandri Dust and Zamesi Desert .
  2. Wash with Reikland Fleshshade .
  3. Highlight raised detail with Zamesi Desert .
  4. More selectively highlight with 1:1 Zamesi Desert and Flayed One Flesh .
  5. Finish with specular Flayed One Flesh highlights, where needed.

Fly Wings

  1. Basecoat with 1:2 Celestra Grey and White .
  2. Wash with a mix of 1 part Apothecary White , Lahmian Medium and a touch of Warpfiend Grey .
  3. Shade deep recesses with pure Warpfiend Grey .
  4. Highlight with White .

Rookie Brushes

RookieBrushes

Aspiring miniature painter and biscuit enthusiast. Here to share my hobby and help where I can.

Citadel Painting System 54
Base 16
  • Abaddon Black
  • Caliban Green
  • Celestra Grey
  • Death Guard Green
  • Incubi Darkness
  • Jokaero Orange
  • Khorne Red
  • Leadbelcher
  • Mechanicus Standard Grey
  • Mournfang Brown
  • Rakarth Flesh
  • Rhinox Hide
  • Screamer Pink
  • Steel Legion Drab
  • XV-88
  • Zandri Dust
Shade 6
  • Agrax Earthshade
  • Athonian Camoshade
  • Drakenhof Nightshade
  • Nuln Oil
  • Reikland Fleshshade
  • Seraphim Sepia
Layer 28
  • Administratum Grey
  • Baneblade Brown
  • Cadian Fleshtone
  • Dark Reaper
  • Dawnstone
  • Deepkin Flesh
  • Doombull Brown
  • Flayed One Flesh
  • Gauss Blaster Green
  • Hashut Copper
  • Ironbreaker
  • Kabalite Green
  • Karak Stone
  • Krieg Khaki
  • Liberator Gold
  • Ogryn Camo
  • Pallid Wych Flesh
  • Screaming Skull
  • Skavenblight Dinge
  • Stormhost Silver
  • Stormvermin Fur
  • Sybarite Green
  • Thunderhawk Blue
  • Ushabti Bone
  • Warpfiend Grey
  • White Scar
  • Xereus Purple
  • Zamesi Desert
Technical 2
  • Contrast Medium
  • Lahmian Medium
Contrast 2
  • Apothecary White
  • Skeleton Horde
Vallejo Model Air
Base 1
  • 71.063 Silver RLM01 Metallic
Vallejo Model Color
Base 3
  • 70.918 Ivory
  • 70.950 Black
  • 70.951 White
Vallejo Surface Primer
Base 1
  • 70.609 Russian Green 4bo
Sign up to compare these recipe requirements to your own paint collection