WIP

Nurglings!

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    20 Apr 2025
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This started as a pure "How to paint Sassy Nurgling" guide, but he had far too many cute little mates to leave it there. Enjoy! Whilst I tend to remove them from my Death Guard miniatures, I really appreciate the sculpts and will happily paint them separately.

Since I am painting a whole bunch of pretty unique sculpts, I will start by tackling the main element they al have in common, the skin. Games Workshop have approached it in different way over the years, so I have used a few different colours too, depending upon what I though suited the sculpt best.

I will include the minor elements that may be of interest below the skin.

Sassy Nurgling

  1. Basecoat the skin with a mix of 3 parts Cadian Fleshtone , 2 parts White and 1 part Administratum Grey . This is quite a complex mix, but you only need to do it the one. I would advise mixing a decent amount, then just taking a small blob whenever you need it in future steps.
  2. Mix you base mix 1:1 with Doombull Brown , then thin it with a substantial amount of Lahmian Medium , until it is at a glaze consistency. Now use this to glaze in some general shading.
  3. Add extra definition to recesses with some thin Doombull Brown , all by itself. I use this colour purely for very deep folds, to show the break between his "hands" and his belly, plus to separate dem cheeks.
  4. Around boils and areas of soreness, glaze Screamer Pink , made more manageable with some Lahmian Medium .
  5. If you wanted to make any areas look extra grim, pop a small amount of Xereus Purple in there. I stuck to using this for little drips from a few wounds, mimicking the box art.
  6. Now mix your basecoat colour 1:1 with White and pick out some general highlights.
  7. Finish highlighting the skin with a few specular highlights of pure White .

For the boils, I simply coverried them with a a small amount of Iyanden Yellow , then highlights with Screaming Skull .

Minor Unclean One

  1. Basecoat: Ogryn Camo
    Shade: Warboss Green
    Deep Shade: Caliban
    Tidy: Ogryn Camo
    Highlight: Ogryn + Zamessi (2:1)
    Highlight: Ushabti
    Final H/l: Ushabti + White (1:1)

Rotigus Jr.

  1. Matt! Make sure you lighten this one.
  2. Basecoat: Zandri Dust
    Shade: Reikland Fleshshade
    Layer: Zandri Dust + Zamesi Desert (1:1)
    Highlight: Zamesi Desert + Flayed One Flesh (1:1)

Green Armour

  1. Basecoat with Death Guard Green .
  2. Thin some Athonian Camoshade with an equal amount of water (or medium) and add some general shading to the recesses.
  3. Mix Rhinox Hide and Caliban Green 1:1 and shade deeper recesses with fine lines. I keep this mix pretty thin to control it easier.
  4. Add chunky highlights with Ogryn Camo , with a little Death Guard Green mixed in. Probably around 4:1.
  5. Add smaller, fine highlights with Krieg Khaki .
  6. Mix some White into the Krieg Khaki and selectively highlight corners.
  7. Finish the armour with specular highlights of White where needed.

Horns

  1. Basecoat with 1:1 Incubi Darkness and Black .
  2. Add cunky highlight with Incubi Darkness .
  3. Add fin highlights with Kabalite Green .
  4. More selectively highlight with 1:1 Kabalite Green and Ushabti Bone .
  5. Finish with a specular highlight of Screaming Skull .

Rookie Brushes

RookieBrushes

Aspiring miniature painter and biscuit enthusiast. Here to share my hobby and help where I can.

Citadel Painting System 17
Base 5
  • Caliban Green
  • Death Guard Green
  • Incubi Darkness
  • Rhinox Hide
  • Screamer Pink
Shade 1
  • Athonian Camoshade
Layer 9
  • Administratum Grey
  • Cadian Fleshtone
  • Doombull Brown
  • Kabalite Green
  • Krieg Khaki
  • Ogryn Camo
  • Screaming Skull
  • Ushabti Bone
  • Xereus Purple
Technical 1
  • Lahmian Medium
Contrast 1
  • Iyanden Yellow
Vallejo Model Color
Base 2
  • 70.950 Black
  • 70.951 White
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