Priming
- Initally prime with Black Primer
Airbrush Basecoat
- Zenithal highlight with Liquitex White Ink
- Light all over coat with 50/50 Rakarth Flesh & Mechanicus Standard Grey through the airbrush
- Highlight the top 75% of the model Pallid Wych Flesh at a 45 degree angle
- Highlight top 25% of the model with a 75/25 mix of Pallid Wych Flesh & Screaming Skull
Brush Basecoats
- Basecoat Cloth & Pauldrons with Castellan Green
- Basecoat Black parts (i.e. gun casing, any parts that will be Gunmetal) with Black Templar
- Basecoat bone with Zandri Dust then layer the top 75% with Ushabti Bone
- Basecoat Silver Metal parts with Gunmetal Grey
- Basecoat Bronze areas with Balthasar Gold
- Basecoat tubes and fleshy bits with Volupus Pink
Shading
- Recess Shade the White armor with Seraphim Sepia
- Shade Cloth, Wood & Bone with Agrax Earthshade
- Shade Silver with Metallic Armor Shade (made up of 3 parts Nuln Oil , 2 parts Agrax Earthshade , 1 part Drakenhof Nightshade , 1 part Athonian Camoshade )
Highlights
- Highlight the green cloth back up with Castellan Green then Loren Forest for characters
- Highlight the silver with Silver
- Highlight the bone with Ushabti Bone then Screaming Skull
OSL
- OSL weapon edges, toxic clouds & smoke etc with Golden Fluorescent Green
Basing
- Paint base Mournfang Brown then Pigment powder with an Orange Brown Pigment also hitting boots and bottom of cloaks
Base
6
-
Balthasar Gold
-
Castellan Green
-
Mechanicus Standard Grey
-
Mournfang Brown
-
Rakarth Flesh
-
Zandri Dust
Shade
5
-
Agrax Earthshade
-
Athonian Camoshade
-
Drakenhof Nightshade
-
Nuln Oil
-
Seraphim Sepia
Layer
4
-
Loren Forest
-
Pallid Wych Flesh
-
Screaming Skull
-
Ushabti Bone
Contrast
2
-
Black Templar
-
Volupus Pink
Base
2
-
77.720
Gunmetal Grey
-
77.724
Silver
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