Inquisition: Autosavant Agent

Inquisition: Autosavant Agent

  2
  • Written by
  • Published
    21 Sep 2024
  • Updated
    05 Oct 2024
  • Shareable URL

How I painted the Autosavant for my Inquisitorial Agents Kill Team. I tried to stick mostly to the box art for this one.

Skin

  1. Basecoat with a mix of Two parts Cadian Fleshtone , 1 part White & 1 parts Screaming Skull . You could just use Kislev Flesh if you wanted, but I like the tone and coverage of this mix.
  2. Wash with Reikland Fleshshade . I had to go back in with Reikland Fleshshade and add a second layer on the temples when it was dry too. You could even use some thinned Doombull Brown , if you fancied.
  3. Now gradually add more White yo the colour used for your basecoat, then highlight smaller and smaller. I did this in roughly three stages, ending with small highlights of nearly pure White .

Red Cloth

  1. Basecoat with an equal parts mix of Khorne Red , Wazdakka Red & Evil Sunz Scarlet .
  2. Shade with some thin Abaddon Black & Khorne Red , mixed 1:2.
  3. Where you want to add extra definition, shade the deep recesses with a small amount of pure Abaddon Black .
  4. Add chunky highlights to folds with Evil Sunz Scarlet .
  5. Apply fin highlights with Evil Sunz Scarlet , Ungor Flesh & Ushabti Bone , mixed 2:1:1.
  6. Selectively highlight with Evil Sunz Scarlet , Ungor Flesh & Ushabti Bone , mixed 2:1:1. The increased amount of Ungor Flesh should make it look much more orange.
  7. Finish with a few pure Ungor Flesh specular highlights.

Parchment

  1. Basecoat with Ushabti Bone .
  2. Wash with Seraphim Sepia .
  3. Deep shade recesses with thinned Rhinox Hide .
  4. At this point I picked out the text with 1:1 Rhinox Hide and Abaddon Black . I thinned this quite a lot and added a small amount of flow improver to help it run into the detail.
  5. Re-apply Ushabti Bone in areas where you want to highlight.
  6. Add fine highlights of Screaming Skull .
  7. Selectively highlight with 1:1 Screaming Skull and White .
  8. Finish with specular highlights of White .

Black Leather Belt

  1. Basecoat with Black .
  2. Paint chunky highlights of Incubi Darkness onto raised details.
  3. Mix the Incubi Darkness 1:1 with Deepkin Flesh and add fine highlights onto edges.

For the various tassels that hang from the belt, also basecoated them Black , then edge highlighted with Stormvermin Fur . I enhanced the volumes with smaller highlights, by taking Ice Yellow and mixing it into my Stormvermin Fur . This should set the two materials apart nicely.

Steel

  1. Basecoat with Leadbelcher .
  2. Wash with Nuln Oil .
  3. Glaze some Agrax Earthshade or a brow of yourchoice into areas you want to look darker.
  4. Edge highlight with Ironbreaker .
  5. Add fine highlights with small amounts of Vallejo Model Air Silver RLM01 Metallic .

Brass

  1. Basecoat with Balthasar Gold .
  2. Shade with Agrax Earthshade .
  3. Highlight with Hashut Copper
  4. Selectively highlight with a mix of Hashut Copper and Silver .
  5. Finish with a specular highlight of Silver RLM01 Metallic .

Quills

  1. Basecoat with Rakarth Flesh .
  2. Glaze Baneblade Brown over the majority of the quill. I covered roughly the top three quarters, dragging my brush upwards.
  3. Repeat the above step with Gorthor Brown , covering roughly half.
  4. Finish the gragiant with a glaze of Rhinox Hide , this time covering the top quarter.
  5. To highlight the feather, I simply mixed some Wraithbone into whatever colour that part of the feather was, and tried to pick out the edges. you could even pick out occasional specular highlights with a greater amount of Wraithbone in the mix, if you wanted.
  6. I finished by glazing a small amount of Reikland Fleshshade over the feather, adding warmth and tying the colours together. I dragged my brush in the same upwards motion, but also pulled it towards the "spine" of the feather, to concentrate pigment there.

Candle

  1. Basecoat with Corax White .
  2. Wash with Apothecary White .
  3. Enhance the shading in deep recesses with small amount of Dark Reaper .
  4. Finally, pick out raised details with White .

Flame

This is a small detail, but quite complex. My steps here are quite loose, but the general rule is the closer to the source of the flame the more white/yellow the paint and at the furthest point, make it more orange/red.

  1. Basecoat with Averland Sunset .
  2. Mix some Ice Yellow (or Dorn Yellow ) into your base colour and glaze towards the bottom half.
  3. With Fire Dragon Bright , glaze the top half of the flame.
  4. In the recessed details in the bottom half, run in some Ice Yellow in, brightening the colour.
  5. Enhance this effect with a very small amount of White close to where the wick would be.
  6. Now glaze Evil Sunz Scarlet on raised details towards the tip of the flame.

If you are unhappy with how smooth the transitions are or vibrant the colours, I would recommend additional glazes of Yellow Fluorescent towards the bottom and Orange Fluorescent in the middle section.

Bottles

  1. Basecoat the green one with 1:1 Abaddon Black and Caliban Green , the the blue one with Abaddon Black and Stegadon Scale Green .
  2. Now add chunky highlights of Caliban Green and Stegadon Scale Green to the relevant bottle.
  3. Now gradually add Ice Yellow to the previous highlight colour and highlight smaller and smaller, until you are adding pure Ice Yellow as specular highlights.
  4. On the green bottle, I wasn't super happy with its vibrancy, so I finished it off with a glaze of Green Fluorescent . I was fine with the blue looking a bit more desaturated though.

Rookie Brushes

RookieBrushes

Aspiring miniature painter and biscuit enthusiast. Here to share my hobby and help where I can.

Citadel Painting System 34
Base 12
  • Abaddon Black
  • Averland Sunset
  • Balthasar Gold
  • Caliban Green
  • Corax White
  • Incubi Darkness
  • Khorne Red
  • Leadbelcher
  • Rakarth Flesh
  • Rhinox Hide
  • Stegadon Scale Green
  • Wraithbone
Shade 4
  • Agrax Earthshade
  • Nuln Oil
  • Reikland Fleshshade
  • Seraphim Sepia
Layer 17
  • Baneblade Brown
  • Cadian Fleshtone
  • Dark Reaper
  • Deepkin Flesh
  • Doombull Brown
  • Dorn Yellow
  • Evil Sunz Scarlet
  • Fire Dragon Bright
  • Gorthor Brown
  • Hashut Copper
  • Ironbreaker
  • Kislev Flesh
  • Screaming Skull
  • Stormvermin Fur
  • Ungor Flesh
  • Ushabti Bone
  • Wazdakka Red
Contrast 1
  • Apothecary White
Vallejo Model Air
Base 1
  • 71.063 Silver RLM01 Metallic
Vallejo Model Color 7
Base 3
  • 70.858 Ice Yellow
  • 70.950 Black
  • 70.951 White
Metallic 1
  • 70.997 Silver
Fluorescent 3
  • 70.730 Yellow Fluorescent
  • 70.733 Orange Fluorescent
  • 70.737 Green Fluorescent
Sign up to compare these recipe requirements to your own paint collection