- Basecoat all skin with a 2:1 mix of Rakarth Flesh and Flayed One Flesh |
Shade the skin with 1:1 mix of Reikland Fleshshade and Lahmian Medium |
Refine the skin with Flayed One Flesh |
Edge highlight with Pallid Wych Flesh |
For skin bruising use thinned down Carroburg Crimson and Druchii Violet around all of the pustules, wounds, tears, holes and in deepest recesses - Base all of the armour but pauldrons with Wraithbone |
Shade the armour with a mix of Seraphim Sepia and Lahmian Medium in recesses |
Edge highlight with Pallid Wych Flesh thinned down with water |
Final highlight of White Scar for the edges, rivets and tips of the armour - Basecoat pauldrons with Death Guard Green |
Shade them with a fine coat of Mortarion Grime |
Wide highlight of Straken Green |
Final edge highlight of Nurgling Green |
Then thinned down Skrag Brown with Lahmian Medium and paint them in reccesses for weathering effect - For helmets and loincloth start with basecoat of Naggaroth Night |
Shade the with 1:1 mix of Druchii Violet and Lahmian Medium |
Refine the surface with Genestealer Purple |
Finish with edge highlight of 1:1 Genestealer Purple and Ushabti Bone mix - For metal parts, like blades and chains, basecoat them with Iron Warriors |
Shade them with thinned down Agrax Earthshade |
Drybursh the edges with Runefang Steel |
Thinned down Skrag Brown with Lahmian Medium and apply in recesses - Brass parts like Nurgle insignia and some weapon parts basecoat with Balthasar Gold |
Shade them with Agrax Earthshade |
Drybrush with Sycorax Bronze |
In recesses, apply thinned down Nihilakh Oxide 1:4 with Lahmian Medium - Basecoat leather with Doombull Brown |
Shade with Nuln Oil |
Then apply edge highlight of 2:1 Doombull Brown and Kislev Flesh mix - Horns are the longest process, start with a basecoat of equal parts of Zandri Dust and XV-88 |
Layer with Zandri Dust from the bottom to the first half of the horn |
Thinned down Reikland Fleshshade with Lahmian Medium and apply it slowly from the top to about 75% of the lenght of the horn, them apply another coat to the first half |
Repeat same step with Agrax Earthshade but only for 25% from the tip |
Then use undiluted Agrax Earthshade just for the tip of the horn |
Highlight any bone ridges with Ushabti Bone and Screaming Skull - Wood is simple, start with basecoat of Dryad Bark |
Shade with Nuln Oil |
Highlight with 1:1 mix of Dryad Bark and Doombull Brown |
Dot highlight with Doombull Brown - For pustules start with a equal mix od XV-88 and Flash Gitz Yellow |
Highlight with Flash Gitz Yellow |
Dot highlight with Dorn Yellow |
Apply Ardcoat for disgusting shine - Exposed fat is done almost same like pustules but after basecoat use Seraphim Sepia | to tone down and for highlight mix Dorn Yellow into Flash Gitz |
Then shade the deepest recesses of the fat with Carroburg Crimson |
Then apply Ardcoat again - Tentacles will be based with Screamer Pink |
Apply shade of Druchii Violet |
Glaze with thinned down Pink Horror to the tips |
Edge highlight with equal parts of Pink Horror and Kislev Flesh - Sewered heads basecoat with Grey Seer |
Shade them with Coelia Greenshade |
Apply wide highlight of Grey Seer |
Edge and dot highlight with Ulthuan Grey - For wrappings and bandages, basecoat with Rakarth Flesh |
Shade with Agrax Earthshade |
Higlight with a mix of Rakarth Flesh and Pallid Wych Flesh
Base
11
-
Balthasar Gold
-
Death Guard Green
-
Dryad Bark
-
Grey Seer
-
Iron Warriors
-
Naggaroth Night
-
Rakarth Flesh
-
Screamer Pink
-
Wraithbone
-
XV-88
-
Zandri Dust
Shade
8
-
Agrax Earthshade
-
Carroburg Crimson
-
Coelia Greenshade
-
Druchii Violet
-
Mortarion Grime
-
Nuln Oil
-
Reikland Fleshshade
-
Seraphim Sepia
Layer
17
-
Doombull Brown
-
Dorn Yellow
-
Flash Gitz Yellow
-
Flayed One Flesh
-
Genestealer Purple
-
Kislev Flesh
-
Nurgling Green
-
Pallid Wych Flesh
-
Pink Horror
-
Runefang Steel
-
Screaming Skull
-
Skrag Brown
-
Straken Green
-
Sycorax Bronze
-
Ulthuan Grey
-
Ushabti Bone
-
White Scar
Technical
3
-
Ardcoat
-
Lahmian Medium
-
Nihilakh Oxide
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