Greywater Fastness


Greywater Fastness

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  • Published
    04 Oct 2023
  • Updated
    05 Oct 2023
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A paint recipe for the Age of Sigmar subfaction of Cities of Sigmar.

  1. I prefer to base my models before priming. Base models with Stirland Battlemire or any other texture you prefer.
  2. Zenithal prime the model with airbrush, starting with Black , highlighting with Cold Grey , and a bright highlight of White .


  1. Begin by basecoating any metal armor, helmets, shield trim, etc. with Black Legion .
  2. Stipple Shining Silver liberally all over metal areas.
  3. Shade with a 2:1 mixture of Contrast Medium and Black Legion all over the metal.
  4. (OPTIONAL) Different colored metals such as Hashut Copper , Dwarven Gold , Retributor Armour , or Brass Scorpion can be applied at this time. Gives these a good wash of Reikland Fleshshade .
  5. To finish off the metal, apply a drybrush of Leadbelcher .

Apply Color

  1. Apply 2 coats of Ushabti Bone on the wooden shields.
  2. Apply 2-3 coats of Averland Sunset over primary cloth areas, such as tunics, flags, and sashes.
  3. Shade the two previous areas (shields and cloth) with Casandora Yellow .
  4. Highlight (or drybrush) the raised areas of the wooden shield with Screaming Skull .
  5. Secondary cloth areas receive a coat of Jade and mixed in highlights of Emerald .
  6. Coat all leather with Brown Leather and Saddle Brown .
  7. Weapons with wooden handles get a coat of Wyldwood .

Transfers, Washes, then Skin

  1. Apply Corax White to any areas where transfers will be applied.
  2. Prep transfer areas with thinned Ardcoat . Apply transfers, and seal with another coat of Ardcoat .
  3. Leaving skin untouched for now, prepare the model for a full wash. Apply a wash mixture of 4:2:1 Lahmian Medium , Agrax Earthshade , and Seraphim Sepia all over the model (I recommend shading any blue cloth with Drakenhof Nightshade or Nuln Oil instead).
  4. Optionally you can deepen the shade in some areas by applying a thinned Agrax Earthshade to recesses. This looks good in the corners of the shields.

Use your favorite skin tone recipe, or use one of the following:

  1. Cadian Fleshtone , wash Reikland Fleshshade , highlight Cadian Fleshtone and mix-in Kislev Flesh .
  2. Catachan Fleshtone , wash Agrax Earthshade , highlight Catachan Fleshtone and mix-in Bloodreaver Flesh .
  3. Kislev Flesh , wash thinned Doomfire Magenta or Shyish Purple , highlight Kislev Flesh and mix-in Flayed One Flesh .

Final Details and Highlights

For the bases:

  1. Paint the basing with Cygor Brown , drybrush Flat Earth with some hitting the boots.
  2. For any stones on the basing, apply Castle Grey and then drybrush Ash Grey .
  3. Apply a thinned wash of Seraphim Sepia .

For the model:

  1. Highlight the yellow cloth with Skulker Yellow .
  2. Hightlight leather with Saddle Brown .
  3. Highlight the sigil with Corax White .
  4. Highlight any wooden shields with Screaming Skull .
Citadel Painting System 28
Base 5
  • Averland Sunset
  • Catachan Fleshtone
  • Corax White
  • Leadbelcher
  • Retributor Armour
Shade 6
  • Agrax Earthshade
  • Casandora Yellow
  • Drakenhof Nightshade
  • Nuln Oil
  • Reikland Fleshshade
  • Seraphim Sepia
Layer 8
  • Bloodreaver Flesh
  • Brass Scorpion
  • Cadian Fleshtone
  • Flayed One Flesh
  • Hashut Copper
  • Kislev Flesh
  • Screaming Skull
  • Ushabti Bone
Technical 3
  • Ardcoat
  • Contrast Medium
  • Lahmian Medium
Texture 1
  • Stirland Battlemire
Contrast 5
  • Black Legion
  • Cygor Brown
  • Doomfire Magenta
  • Shyish Purple
  • Wyldwood
Monument Creature Caster Pro Acryl
Signature Series: Vince Venturella 1
  • S01 Jade
Scale75 Scalecolor 2
Scalecolor 1
  • SC-31 Brown Leather
Metal n' Alchemy 1
  • SC-73 Dwarven Gold
The Army Painter Warpaints 3
Acrylic 2
  • Ash Grey
  • Castle Grey
Metallic 1
  • Shining Silver
Two Thin Coats
Midtone 1
  • Skulker Yellow
Vallejo Game Color
Base 1
  • 72.050 Cold Grey
Vallejo Model Color
Base 5
  • 70.838 Emerald
  • 70.940 Saddle Brown
  • 70.950 Black
  • 70.951 White
  • 70.983 Flat Earth
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