House Drakkus

House Drakkus

  • Written by
  • Published
    29 Jul 2022
  • Updated
    30 Aug 2022
  • Shareable URL

My take on House Drakkus colours (from the Freeblade mobile game)

  1. Primed with Grey Seer for armour (anything not to be silver) and Leadbelcher for everything else (the mechanical parts)

Mechanical working parts

  1. Washed with Nuln Oil
  2. Drybrushed with Necron Compound
  3. Inner piston rods painted over with brighter silver Ironbreaker


  1. 3:1 ratio of Sybarite Green to Kabalite Green , heavily thinned down
  2. Recess shade of Coelia Greenshade (usually multiple layers)
  3. Edge highlights on sharp edge with Temple Guard Blue and rivet heads

Gold (trim & Inquisition skulls)

  1. Based with Retributor Armour
  2. At least 2 thin layers of Auric Armour Gold
  3. Recess shade of Reikland Fleshshade
  4. Edge highlighted with Liberator Gold and also rivet heads

Inquisition symbols

  1. Based with Khorne Red
  2. Recess shade of Carroburg Crimson
  3. Edge highlighted with Wazdakka Red , corners dotted with Wild Rider Red

Bone (skulls)

  1. Based with Zandri Dust
  2. Layered with Karak Stone
  3. Recess shade of Nuln Oil
  4. Highlights of Screaming Skull


  1. Based with Rakarth Flesh
  2. Layered with Pallid Wych Flesh
  3. Recess shade of Agrax Earthshade (only 1 pass!)
  4. Edge highlight of White Scar
  5. Text written with Dryad Bark

Brass (exhausts, thermal cannon tanks)

  1. Based with Warplock Bronze
  2. Washed with Agrax Earthshade
  3. Layered with Brass Scorpion
  4. Highlighted with Runelord Brass
  5. Exhaust carbon: stippled Abaddon Black with drybrush
  6. Muzzle burn: Multiple layers of (front to back): Nuln Oil , Drakenhof Nightshade , Druchii Violet , Seraphim Sepia


  1. Cabling: Abaddon Black with subtle highlights of Eshin Grey
  2. Wings on chest: based Celestra Grey , recess shaded Drakenhof Nightshade , layered Ulthuan Grey , highlighted White Scar
  3. Freehands on pauldrons: Celestra Grey to Ulthuan Grey , Mephiston Red , Abaddon Black , and White Scar
  4. Lenses: Spiritstone Red on Stormhost Silver or Leadbelcher (window was Soulstone Blue instead)

Water Transfers/Decals (curved surfaces of pauldrons)

  1. Soak transfer backing with Micro Set
  2. Apply a layer of Micro Set to the surface decal is being applied to
  3. Move decal to surface, dab excess liquid with paper towel
  4. When completely dry, apply Micro Sol, brushing from the middle out to remove any air bubbles
  5. Remove excess liquid with a damp brush to avoid staining
  6. Apply Lahmian Medium to entire surface to remove glossy finish


  1. Astrogranite applied
  2. Wash of Agrax Earthshade
  3. Drybrushed with Tyrant Skull
  4. Rim painted with Abaddon Black

Surface Finish

  1. Satin-y gloss finish of 3:1 mix of Glossy Varnish : Ultra Matte Varnish on metallic colours
  2. Matte finish of ~50/50 mix of Ultra Matte Varnish : Contrast Medium on everything else

Starred by andypearson



A slow painter too neat for his own good ¯\_(ツ)_/¯

AK Interactive
Varnish 2
  • AK183 Ultra Matte Varnish
  • AK192 Glossy Varnish
Citadel Painting System 44
Base 10
  • Abaddon Black
  • Celestra Grey
  • Dryad Bark
  • Khorne Red
  • Leadbelcher
  • Mephiston Red
  • Rakarth Flesh
  • Retributor Armour
  • Warplock Bronze
  • Zandri Dust
Shade 8
  • Agrax Earthshade
  • Carroburg Crimson
  • Coelia Greenshade
  • Drakenhof Nightshade
  • Druchii Violet
  • Nuln Oil
  • Reikland Fleshshade
  • Seraphim Sepia
Layer 17
  • Auric Armour Gold
  • Brass Scorpion
  • Eshin Grey
  • Ironbreaker
  • Kabalite Green
  • Karak Stone
  • Liberator Gold
  • Pallid Wych Flesh
  • Runelord Brass
  • Screaming Skull
  • Stormhost Silver
  • Sybarite Green
  • Temple Guard Blue
  • Ulthuan Grey
  • Wazdakka Red
  • White Scar
  • Wild Rider Red
Dry 2
  • Necron Compound
  • Tyrant Skull
Technical 4
  • Contrast Medium
  • Lahmian Medium
  • Soulstone Blue
  • Spiritstone Red
Texture 1
  • Astrogranite
Spray 2
  • Grey Seer
  • Leadbelcher
Sign up to compare these recipe requirements to your own paint collection