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This is my take on the classic paint scheme of the Thousand Sons.
The Ceti Hussars were
formed as a combined-arms command
integrated below the regimental level.
The RCT consists of a trio of combat
commands, each built around a ’Mech
battalion. Each command also includes two vehicle battalions and two
infantry regiments. The Hussars’ fighter wing and artillery battalion are
independent subcommands that attach to any of the three combat
commands as needed.
Here is how I painted my Cowboys for Dead Man's Hand. Unlike my gangs so far, I played with much loser rules with their clothing. In my mind, this is a disparate band of ranchers that have banded together, so wouldn't have any kind of uniform. They do however all have brown leather hats, so they are identifiable on the table.
I used the 'Trisha, the Fiery Sorceress' model from Signum Games for this colour scheme. I have always been a fan of the Witcher and the opportunity to paint my own interpretation of Triss was too good to turn down. You can get your own copy of 'Trisha' here: https://signumgames.com/store/characters/trisha-the-fiery-sorceress-2/aff/19/
Sorta simple scheme for Bad Moon Ork Boys, for this tutorial I will use a mixture of traditional and "contrast" paint
Here is how I painted the Outlaw Gang. I decided to keep them largely monochrome with a splash of read, to give them all a uniform feel and make them easily identifiable. There is some pretty blatant inspiration taken from pop culture here, rather than historical accuracy.
Battletech Regiment of the Armed Forces Federated Suns, House Davion. Painted for the Orbisonia campaign.
How I painted the main elements and the heraldry of my medieval knights. This guide has been broken down into sections so you can either replicate the schemes of my specific knights or use them to design your own. Please do not follow this as a step-by-step, but just take what you need or are interested in.
I decided to paint my Fellgor Ravagers Beastmen with a variety of skin tones, but tie the Kill Team together with the colour of the equipment.
Ork Kommandos are the elite infiltrators of the Ork warbands, blending brutal strength with surprising stealth. Their gear is battered, their armor chipped, and their skin scarred from countless battles. The challenge of painting Ork Kommandos lies in capturing their raw, rugged look, from the weathered leather to the chipped armor and worn cloth. This guide provides detailed step-by-step instructions on how to achieve a gritty, battle-hardened appearance for your Ork Kommandos, giving them the character and depth they deserve on the tabletop.