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Here I'll detail my process on painting the 5 alternate Necron Dynasties in my video - Szarekhan, Nihilakh, Mephrit, Thokt and Ogdobekh. I'll just be covering the main differences, things like weapon casing won't be covered.
How to paint the damn bases of my army. Really man, next time just write it down the first time.
This is how I painted the power armour of this Space Marine Terminator of the Salamanders chapter. I was "jazzing" a fair amount when coming up with this, so I dont have accurate photos for some steps.I will update these photos next time I paint a Salamander.
Painting Guide for the warband Hexbane's Hunters.
The colour schemes are loosely based on the official paint scheme from Games Workshop.
I have used Vallejo alternatives to Citadel in places and both will be mentioned in the paint list.
This recipe came from a Peachy video about different guard regiments. It is good for infantry but I find it too light for vehicles.
This is a list of all the paints needed for me to paint my blackstone fortress minis following the midwinter minis speedpaint tutorial.
This miniature was the first Inquisitorial Agent I painted from Ashes of Faith.
What good is an ancient dynasty without a grumpy old man character? I love this sculpt and was particularly excited to paint his weapon.
The Heart of Ghur terrain pieces are a central part of the wild, untamed theme of Ghur, the Realm of Beasts, in Warhammer Age of Sigmar. These pieces are designed to evoke a savage, primal environment, with gnarled trees, ancient Seraphon ruins, and natural materials like bamboo and bone. This painting guide will walk you through the steps to bring out the earthy, wild aesthetic of Ghur using the reference provided. The focus will be on achieving the right textures and contrasts, ensuring your terrain pieces evoke the feeling of an ancient, dangerous wilderness.